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Tuesday, May 8, 2012

Naughty, naughty...

Manipulative game monetization shows gamers no respect, says Super Meat Boy dev
by Mike Rose

A large number of mobile and social gaming companies treat their customers with a complete lack of respect, with business tactics that are "a slap in the face to actual game design," says Super Meat Boy developer Edmund McMillen.

As part of a blog post discussing the upcoming mobile version of Super Meat Boy, co-creator McMillen discussed what he believes to be wrong with a large portion of mobile games at the moment, and how he plans to show respect to mobile players with his upcoming release.    (. . .)

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